Ducks, Ducks, Ducks
Catch, hatch, and find ducks across many rarities and skins: recolors, patterns, themed ducks, holiday ducks, and the occasional cursed duck.
/duck hatchPond log Β· Discord pond game
PondBot gives your server a cozy pond at golden hour. Collect pixel ducks in a plethora of skins, find them hats and toys, feed them until they love you, and keep koi gliding underneath. The cutest, rarest pond on Discord wins.
Skins, hats, held toys, and rare shiny variants stack on every duck. The goober below is a live placeholder demo of that layering, hatched in your browser. Real pixel sprites replace these stand-ins later (see the asset notes in the repo).
Collection and dress-up lead, care and play keep it warm, competition keeps it spicy. Commands shown are planned names and may shift before launch.
Catch, hatch, and find ducks across many rarities and skins: recolors, patterns, themed ducks, holiday ducks, and the occasional cursed duck.
/duck hatchFeed them, play with them, keep them happy. Bond levels unlock cosmetics, little follow-you-around moments, and bonus finds.
/duck feedHats, neckwear, and held toys with mix-and-match fits. Dressing your ducks is a core verb, not an afterthought. Fit-flexing is encouraged.
/duck dressForage around the pond for rare cosmetics. The best hats are found, not bought, and everyone will know you earned the tiny crown.
/pond foragePlants, bridges, floaties, lanterns. Your pond is your flex piece, and decor unlocks as your flock grows happier.
/pond decorateA second, calmer collectible layer gliding under the ducks: koi patterns and colors for the collectors who like it peaceful.
/pond fishCare is light and forgiving: sad ducks are always recoverable, never lost. The pond is a comfort game with a collection engine underneath.
Bread is traditional, proper feed is responsible. The shop sells both; your ducks have opinions.
Mini-interactions and toys. A duck with a favorite toy generates measurably more serotonin.
Clean feathers, shiny bill. Well-groomed ducks photograph better on the leaderboards.
The long game. Bond levels unlock cosmetics, bonus finds, and ducks that genuinely like you back.
Shared across the SpartanBots ecosystem, with skin and variant rarity as a parallel axis: a Mythic skin on a Common duck is its own brag.
One shared premium currency (Drachmas), one Patreon across every bot, zero gameplay paywalls. PondBot also plans to share its care engine with TerraBot: one framework, two cozy themes.
The family homepage: every bot, one roadmap, one Patreon.
β Live π₯The pet RPG and skilling saga. Hatch eggs, raise pets, level skills.
β Live π£The fishing RPG that goes deeper. 188 species and 18 raid bosses.
β Live πΏThe watchful one. Moderation and utility with a stone stare.
β Live πͺ²Terrarium keeping with trait-combined bugs. PondBot's care-engine sibling.
β In development πThe SpartanBots TCG. Your rarest ducks may end up as cards.
β In development πΎOne shared pet, raised by your whole server together.
β In developmentHonest status, updated as things ship. Loops, numbers, and names can still change while the design settles.
Core loops, the skin/hat system, economy rules, and the no-pay-to-win promise are written down in DESIGN.md.
Golden Hour, with runtime pixel goobers standing in until real duck sprites are drawn.
Node.js + discord.js v14 project with a working duck hatcher, in this repo, waiting for a token.
Supabase schema, the shared care framework with TerraBot, and persistent flocks.
Small test in the SpartanBots support server: hatch rates, bond pacing, and forage tables get tuned here.
Invite link goes live on this page, the hub, and top.gg.
Want in early? The SpartanBots support server is where alpha testers get picked, hat designs get voted on, and launch day gets announced first.